#include <Scene.h>
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static ThemeTypes | currentTheme = ThemeTypes::LightTheme |
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static const std::array< std::string, 2 > | themePaths = {"lightTheme", "darkTheme"} |
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static const std::array< Color, 2 > | backgroundColors {{{239, 239, 239, 255}, {5, 11, 30, 255}}} |
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◆ ThemeTypes
Enumerator |
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LightTheme | |
DarkTheme | |
◆ Scene()
Scene::Scene |
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std::string |
sceneName | ) |
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inline |
◆ deleteAssets()
virtual void Scene::deleteAssets |
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pure virtual |
◆ loadAssets()
virtual void Scene::loadAssets |
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pure virtual |
◆ onExit()
virtual void Scene::onExit |
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pure virtual |
◆ Start()
virtual void Scene::Start |
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pure virtual |
◆ Update()
virtual void Scene::Update |
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pure virtual |
◆ backgroundColors
const std::array<Color, 2> Scene::backgroundColors {{{239, 239, 239, 255}, {5, 11, 30, 255}}} |
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inlinestatic |
◆ currentTheme
◆ isSetUp
bool Scene::isSetUp = false |
◆ m_sceneName
std::string Scene::m_sceneName |
◆ themePaths
const std::array<std::string, 2> Scene::themePaths = {"lightTheme", "darkTheme"} |
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inlinestatic |
The documentation for this class was generated from the following file: