#include <Scene.h>
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| static ThemeTypes | currentTheme = ThemeTypes::LightTheme |
| |
| static const std::array< std::string, 2 > | themePaths = {"lightTheme", "darkTheme"} |
| |
| static const std::array< Color, 2 > | backgroundColors {{{239, 239, 239, 255}, {5, 11, 30, 255}}} |
| |
◆ ThemeTypes
| Enumerator |
|---|
| LightTheme | |
| DarkTheme | |
◆ Scene()
| Scene::Scene |
( |
std::string |
sceneName | ) |
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inline |
◆ deleteAssets()
| virtual void Scene::deleteAssets |
( |
| ) |
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pure virtual |
◆ loadAssets()
| virtual void Scene::loadAssets |
( |
| ) |
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pure virtual |
◆ onExit()
| virtual void Scene::onExit |
( |
| ) |
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pure virtual |
◆ Start()
| virtual void Scene::Start |
( |
| ) |
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pure virtual |
◆ Update()
| virtual void Scene::Update |
( |
| ) |
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pure virtual |
◆ backgroundColors
| const std::array<Color, 2> Scene::backgroundColors {{{239, 239, 239, 255}, {5, 11, 30, 255}}} |
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inlinestatic |
◆ currentTheme
◆ isSetUp
| bool Scene::isSetUp = false |
◆ m_sceneName
| std::string Scene::m_sceneName |
◆ themePaths
| const std::array<std::string, 2> Scene::themePaths = {"lightTheme", "darkTheme"} |
|
inlinestatic |
The documentation for this class was generated from the following file: